This podcast is a very quick review of projectile ideas, including the differences between x- and y- components of motion, how to solve problems when projectiles are launched horizontally, and what additional thinking is involved if a projectile is launched at an initial angle.
Monday, August 29, 2011
Sunday, August 28, 2011
This podcast introduces you to how to add vectors graphically, and also how to use basic trig to solve for resultants and vector components. (Only deals with parallel and perpendicular pairs of vectors.)
Tuesday, August 16, 2011
This podcast introduces concepts of displacement, velocity, and acceleration. Basic calculations are discussed, as well as the meanings of positive and negative values for those three quantities in straight-line motion situations.